Aug 18, 2009
Learnable vs Fun“My job as a user experience designer has evolved. While it’s still my responsibility to prevent things from sucking, now it’s also my responsibility to add a little playfulness.
You can’t build playfulness into your designs without experiencing
playfulness yourself. Play games and pay attention to what makes them
fun.”
— Fred
Beecher. Trevor Blackwell calls this tinkering.
* *